Friday, February 26, 2010

New Portfolio Site

My new portfolio site is now up at http://www.jimwiserart.com/index.html with way more of my work and info about it.

Consequently I will probably not be publishing as much here in the future

Wednesday, January 27, 2010

Habitat of Sound Animation

I recently helped my classmate Andrew Kuhar complete his vision for an earlier animation and this was the result. He is responsible for the character modeling ,animation, texturing, and sound. I worked on most of the environment models ,shaders, camera animation, editing, and compositing.

3d Illustrations

I recently did a little illustrative work in maya, here are the results













Saturday, March 21, 2009

Waterworks

This project was a semester long XNA game project made by Case Western Reserve University and The Cleveland Institute of Art students.

For this project I was responsible for the background art, the in game hud, and the trains in the title menu.







Here are the 8 background images
(click image to enlarge)



Unreal 3 Map

This is a small death match level for Unreal 3. The entire map was made over the span of 2 weeks.






Thursday, March 19, 2009

Team Fortress 2 Maps

cp_Stonequarry

This map is a 3 point "Gravelpit" style map which includes some custom props that I made to support the narrative specific to this map. In Stonequarry the players play as either the Blue team or the Red and decide the outcome of the Blue team's desperate attempt to stop the Red team from using their supermagnet to pull satellites from outerspace and onto the Blue's base.








































cp_Powerplant

This map is a 5 point linear control point map.



Marble Drop

This clip was made using Maya's rigid body simulation.